This project was completed at Schawk! I was tasked with building and rendering approximately 18 different product containers for Unilever. This involved all aspects of the process, including modeling, texturing, lighting, and rendering. I began by extracting artwork from Illustrator files and modifying images in Photoshop to create alpha chanels and roughness maps. Working from data sheets, blueprints, as well as, photographic and physical references to complete the builds. No retouch was performed on the final renders.

"If you're seeking someone to model assets and has a skill set tailored to Cinema 4D, don't hesitate to reach out. I had extensive involvement in creating models for various projects both hard and soft surfaces"

You may also like

Back to Top